Mush Expedition Data
๐ฅ Combat Encounters
Note: Outcome stats shown are highest known. Damage can be reduced by Power, but this reduction shrinks in higher rounds .
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๐ก๏ธ Ambush Bandits
- Outcome: +40 Gold, -30 HP (Note: Chance of taking no damage)
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๐ Boar Stampede
- Outcome: +30 Gold or +5 to +10 Power, -25 HP
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๐ฆด Bone Colossus
- Outcome: +60 Gold or +12 to +24 Power, -60 HP
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๐ Challenge Dragon
- Outcome: +60 Gold or +5 to +10 Power, -60 HP
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๐ Chimera Hunt
- Outcome: +60 Gold or +9 to +16 Power, -45 HP
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๐ท๏ธ Clear Spider Nest
- Outcome: +20 Gold or +2 to +6 Power, -30 HP
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๐ฆ Crab King
- Outcome: +45 Gold or +7 to +13 Power, -35 HP
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๐๏ธ Cyclops Duel
- Outcome: +60 Gold or +12 to +25 Power, -65 HP
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๐ฆ Desert Scorpion
- Outcome: -25 HP or +20 Gold, Poison for 6 turns (4 damage/turn) (Note: Chance of taking no damage)
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๐น Duel Ogre
- Outcome: +35 Gold or +9 Power, -45 HP
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๐ฆ Enter Bat Cave
- Outcome: +14 Gold or +5 Power, -25 HP
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๐ Face Serpent
- Outcome: +20 Gold or +6 Power, -30 HP
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โ๏ธ Fight Goblin
- Outcome: +25 Gold, -30 HP
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๐ท๏ธ Giant Widow
- Outcome: -20 HP, Poison for 5 turns (5 damage/turn)
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๐ฟ Golem Guardian
- Outcome: +40 Gold or +6 to +12 Power, -45 HP
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๐ฆ
Harpy Nest
- Outcome: +24 Gold or +4 to +8 Power, -35 HP
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๐บ Hunt Wolf Pack
- Outcome: +22 Gold, -30 HP or +7 Power (Note: Chance of taking no damage)
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๐ฆ Kraken Reach
- Outcome: +100 Gold or +36 Power, -85 HP
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๐ฆ Manticore Lair
- Outcome: +65 Gold or +18 Power, -60 HP
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๐ Medusa's Temple
- Outcome: +90 Gold or +35 Power, -80 HP
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๐ Minotaur Rampage
- Outcome: +64 Gold or +28 Power, -55 HP
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๐ง Orc Warband
- Outcome: +45 Gold or +15 Power, -40 HP
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๐ฆโ๐ฅ Phoenix Trial
- Outcome: +80 Gold, -50 HP or +30 Power, +40 Heal
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๐ป Rage Bear
- Outcome: +40 Gold or +12 Power, -40 HP
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๐ฆ River Shark
- Outcome: +35 Gold or +9 Power, -35 HP
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๐งโโ๏ธ Rogue Warlock
- Outcome: +50 Gold or +9 to +18 Power, -45 HP
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๐ค Shadow Stalker
- Outcome: +35 Gold or +14 Power, -40 HP
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๐งโโ๏ธ Siren Song
- Outcome: +45 Gold or +15 Power, -35 HP
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โ ๏ธ Skeleton Legion
- Outcome: +30 Gold or +10 Power, -30 HP
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๐ง Slay Undead
- Outcome: +25 Gold or +8 Power, -35 HP
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โ๏ธ Storm the Keep
- Outcome: +50 Gold or +12 Power, -40 HP
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๐ Swamp Hydra
- Outcome: +80 Gold or +20 Power, -70 HP
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๐งโโ๏ธ Tide Reaver
- Outcome: +52 Gold or +20 Power, -40 HP
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โ๏ธ Train with Knight
- Outcome: +18 Power, -20 HP (Note: Chance of taking no damage)
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๐ฆ Venom Dune Stalker
- Outcome: +32 Gold or +10 Power, -30 HP, Poison for 4 turns (5 damage/turn)
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๐ป Wraith Duel
- Outcome: +55 Gold, -45 HP, or +24 Power (Note: Chance of taking no damage)
๐ฐ Reward Events
Note: These cannot hurt you and are completely safe. Highest value outcome known is shown.
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๐ฆ Abandoned Caravan
- Outcome: +55 Gold, +7 Power
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๐ Absorb Star Shard
- Outcome: +20 Power
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๐งช Alchemist's Lab
- Outcome: +40 Gold or +16 Power
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๐งญ Ancient Compass
- Outcome: +20 Power or +40 Gold
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๐ก๏ธ Aura of Protection
- Outcome: +50 Shield (for 3-5 turns)
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๐งช Brew Elixir
- Outcome: +14 Power
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๐ Celestial Prism
- Outcome: +40 Power or +100 Gold
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๐ Claim War Trophy
- Outcome: +40 Gold, +7 Power
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๐ช Coin Fountain
- Outcome: +45 Gold, +5 Power
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๐ผ Crystal Spire
- Outcome: +30 Power or +80 Gold
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๐ Dragon's Hoard
- Outcome: +120 Gold, +10 Power
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๐ Dwarven Cache
- Outcome: +75 Gold, +12 Power
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โ๏ธ Enter Gold Mine
- Outcome: +35 Gold, +3 Power
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๐ชถ Feather of Speed
- Outcome: +24 Power or +40 Shield (for 3 turns)
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๐ฎ Find Magic Barrier
- Outcome: +40 Shield (for 4 turns), +20 Gold
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๐บ๏ธ Follow Treasure Map
- Outcome: +50 Gold
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๐จ Forge Weapon
- Outcome: +18 Power
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๐ง Frost Vault
- Outcome: +20 Power, +85 Gold
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๐ฏ Hero's Horn
- Outcome: +30 Power or +50 Gold
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๐งฑ Hidden Strongbox
- Outcome: +75 Gold, +10 Power
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๐ King's Vault
- Outcome: +100 Gold, +8 Power
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๐บ Loot Shrine
- Outcome: +35 Gold, +6 Power
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๐ Lost Library
- Outcome: +25 Power, +20 Gold
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๐งฟ Lucky Charm
- Outcome: +16 Power or +30 Shield (for 4 turns)
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๐ Merchant Gift
- Outcome: +25 Gold, +5 Power
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โ๏ธ Meteor Crash
- Outcome: +70 Gold, +15 Power
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๐ Mine Gemstones
- Outcome: +35 Gold, +5 Power
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โ๏ธ Mystic Forge
- Outcome: +30 Power, +40 Gold
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๐ฐ Open Treasure Chest
- Outcome: +45 Gold
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๐ Read Ancient Scroll
- Outcome: +15 Power
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๐ก๏ธ Reinforce Armor
- Outcome: +16 Power, +10 Gold
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๐ Study War Tactics
- Outcome: +20 Power
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๐ข Wreckage Loot
- Outcome: +65 Gold, +6 Power
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๐ผ Angelic Statue
- Outcome: +25 Power, +20 Heal (Note: Chance of receiving no heal)
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โฒ Drink from Spring
- Outcome: +20 Heal, +4 Power
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๐ณ Elven Glade
- Outcome: +20 Power, +45 Heal (Note: Chance of receiving no heal)
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๐ง Fairy Blessing
- Outcome: +20 Heal, +20 Shield (for 5 turns)
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๐ง Fairy Ring
- Outcome: +20 Power or +50 Heal (Note: Chance of receiving no heal)
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๐ Feast on Provisions
- Outcome: +20 Heal
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๐ฟ Gather Herbs
- Outcome: +15 Heal, +8 Gold
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๐๏ธ Hidden Oasis
- Outcome: +50 Gold, +40 Heal (Note: Chance of receiving no heal)
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๐ฏ Honey Cache
- Outcome: +30 Heal or +18 Gold (Note: Chance of receiving no heal)
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๐ Rest at Campfire
- Outcome: +25 Heal
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๐ฏ๏ธ Sanctuary Candle
- Outcome: +40 Heal, +20 Shield (for 5 turns) (Note: Chance of receiving no heal)
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๐ง Visit Healer
- Outcome: +35 Heal
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โฒ Wishing Well
- Outcome: +80 Gold or +25 Power or +60 Heal (Note: Chance of receiving no heal)
๐ Healing Events
Note: These seem to appear more frequently in earlier rounds.
๐ฒ Chance Events
Note: These are risky but cannot instantly kill.
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๐ญ Challenge Jester
- Outcome 1: +50 Gold, +10 Power
- Outcome 2: -60 HP
- Outcome 3: +20 Heal
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๐ Draw Mystery Card
- Outcome 1: +60 Gold
- Outcome 2: +15 Power
- Outcome 3: -50 HP
- Outcome 4: +20 Heal
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โ๏ธ Drink Strange Potion
- Outcome 1: +30 Power
- Outcome 2: -45 HP
- Outcome 3: +35 Heal
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๐ Enter Portal
- Outcome 1: +70 Gold, +10 Power
- Outcome 2: -65 HP
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๐ฎ Gaze into Crystal
- Outcome 1: +25 Power
- Outcome 2: -40 HP
- Outcome 3: +45 Gold
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๐ฒ Roll Enchanted Dice
- Outcome 1: +100 Gold
- Outcome 2: -70 HP
- Outcome 3: +25 Power
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๐ช Visit Trickster
- Outcome 1: +25 Heal
- Outcome 2: -55 HP
- Outcome 3: +55 Gold
๐ Instant Death Events
Note: Death chance is about 1 in 4 but seems to increase as the game rounds progress. Immunity protects from Instant Death.
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๐ฉธ Blood Ritual (Instant Death Chance)
- Outcome: +40 Power, +40 Gold
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๐ช Break Cursed Mirror (Instant Death Chance)
- Outcome: +95 Gold, +40 Power or -65 HP
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๐ฅ Cross Lava Bridge (Instant Death Chance)
- Outcome: +65 Gold, +10 Power
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โฐ๏ธ Descend to Abyss (Instant Death Chance)
- Outcome: +90 Gold, +40 Power
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โ ๏ธ Disturb Lich King (Instant Death Chance)
- Outcome: +120 Gold, +20 Power
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๐ง Dive into Frozen Lake (Instant Death Chance)
- Outcome: +65 Gold or +40 Heal, +10 Power or -65 HP
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๐ณ๏ธ Leap of Faith (Instant Death Chance)
- Outcome: +80 Gold, +16 Power
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๐ฏ๏ธ Light Forbidden Candle (Instant Death Chance)
- Outcome: +36 Power or +70 Gold or -55 HP
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๐ Offer to the Void (Instant Death Chance)
- Outcome: +110 Gold or +50 Power or -75 HP
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๐ Open Cursed Tomb (Instant Death Chance)
- Outcome: +100 Gold, +10 Power or -65 HP
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๐๏ธ Pact with Demon (Instant Death Chance)
- Outcome: +70 Gold, +50 Power
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๐ชฆ Read the Grave Oath (Instant Death Chance)
- Outcome: +75 Gold, +40 Power or -55 HP
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๐งฟ Stare into Evil Eye (Instant Death Chance)
- Outcome: +25 to +50 Power, +55 Gold or -50 HP
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๐ฅ Steal Ember Core (Instant Death Chance)
- Outcome: +30 to +60 Power or -65 HP or +90 Gold
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โ๏ธ Unseal Iron Chains (Instant Death Chance)
- Outcome: +35 to +80 Gold or +30 Poweror -60 HP
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๐ Walk into Darkness (Instant Death Chance)
- Outcome: +15 to +30 Power or +50 Gold or -60 HP
๐พ Weird Events
Note: These choices primarily focus on dealing damage, but don't follow other rules. Strange Mushroom can be worth grabbing.
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๐งจ Cracked Sigil
- Outcome: -40 HP, +12 Gold
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๐ Eat Strange Mushroom
- Outcome 1: Poison for 5 turns (5 damage/turn)
- Outcome 2: +3 Turns Immunity (Note: Does not protect against poison)
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๐ณ๏ธ Fall into Pit>
- Outcome: -40 HP, +10 Gold
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๐ฏ๏ธ Haunted Lantern
- Outcome: -30 HP, Poison for 6 turns (3 damage/turn)
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๐ชค Investigate Noise
- Outcome: -35 HP, +10 Gold
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๐งฒ Magnetized Curse
- Outcome: -35 HP
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๐ธ๏ธ Take the Shortcut>
- Outcome: -35 HP, +15 Gold
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โก Touch Glowing Rune
- Outcome: -40 HP, +7 Power
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โฃ๏ธ Toxic Mist
- Outcome: -25 HP, Poison for 5 turns (5 damage/turn)
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๐ช Trip Wire Blades
- Outcome: -45 HP
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๐ Wade Through Swamp
- Outcome: -30 HP
๐ฐ Slots
Note: The earliest proven Ultra Lucky Slot is round 19, it is suspected that it becomes more likely as round increases. Drop Rates are estimates.
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๐ฐ Play Lucky Slot
- 777! JACKPOT!(10% Drop Rate): +10 Turns IMMUNITY
- BIG COIN! (10% Drop Rate): +50 to +100 Gold
- BIG POWER! (15% Drop Rate): +20 to +40 Power
- BIG SHIELD! (15% Drop Rate): +30 Shield (for 5 turns)
- NO LUCK... (50% Drop Rate): -1 HP
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๐ฐ Ultra Lucky Slot
- 777! ULTRA JACKPOT! (10% Drop Rate): Doubles your current score, +10 Turns IMMUNITY
- ULTRA COIN! (30% Drop Rate): +100 to +200 Gold
- ULTRA POWER! (30% Drop Rate): +40 to +80 Power
- ULTRA SHIELD! (30% Drop Rate): Full Heal, +80 Shield (for 10 turns)